The review embargo for Pokemon legends: aqueous is over, which means that the main video game sites can finally talk about their impressions about the new Pokémon game. The consensus for the game is that it is a game of first level Pokémon, with many criticisms that call it the best game of Pokémon released in a decade or more. Coca to mouth should help attract more potential players to the game, since few advances and previews were thrown before today's review embargo. Out of some general advances and a couple of new Pokemon revelations, today's revisions were the first real immersion in Pokemon legends: areas.
- ComicBook.com - Christian Offer
- Nintendo's life - Jordan Middle
- Screen rant - Laura Gray
- Desert - Brent Keep
- Polygon - Ryan Gilliam
- Digital tendencies - Giovanni Antonio
- Video game Chronicles - Chris Scullion
Pokémon Legends: Areas will be launched in Nintendo Switch on January 28, 2022.
Let us know if these reviews convinced him to choose the new game in the comments section!
ComicBook.com - Christian Offer
Pokémon Legends: Areas contains game features that I and many other Pokémon fanatics have wanted to see for years and provides a fantastic basis for the future of the franchise. The game takes the strongest parts of the last Pokémon Games: the Pokémon Ride de Pokemon Sol and Luna, The itinerant Pokémon of Pokemon Let's Go, Pikachu and LEVEE, and the great open worlds of Pokemon sword and shield - and It combines with several new innovations to create something new and exciting.
Classification: 5 of 5
You can read our full review here.
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Nintendo's life - Jordan Middle
Pokémon Legends: Areas feels like the real realization of the Pokémon Fantasy: a wonderful surprise considering that, in theory, it is a derivative title. It is a game about going out to catch them all and document the world, not just earning thousands of dollars as a 10-year-old child who destroys all professional Pokémon coaches in the world in a rapid succession.
Classification: 9 of 10
The full review of Nintendo Life can be found here.
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Screen rant - Laura Gray
Pokémon Legends: Areas has a nice and clean art style that is a dramatic difference of the oldest Pokemon Titles areas that players can explore are detailed, with textures on the lawn, rocks and water that combine stylized graphics with an Atmospheric immersion. This is particularly remarkable with respect to the spawning of Pokémon in the Supramundo. The models have numerous animations, from jumping and playing until snuggle and doze. Pokémon models also excite, showing irritation, fear or emotion, adding personality to different reactions that can show when they meet a coach in nature. However, there are problems with the animations when the Pokémon are at a good distance from the coach. This can cause falls in the speed of frames that make movements seem ragged and inorganic, which may be surprising compared to the detailed environments in which they appear.
Classification: 4.5 of 5
You can find the full review of Screen rant here.
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Desert - Brent Keep
During the last decade, the greatest complaint that players have had about Pokémon is that it is too easy. Pokémon Legends Areas addresses this to the big time by presenting the Alpha Pokémon variant. These giant versions are, sometimes, frankly terrifying: imagine peacefully explore a river alone to fold the corner and find a huge normal with bright red eyes that is thrown towards you.
These enraged men not only create a real threat in the Supramundo, but they are really difficult meetings. The coaches should continue to rise levels to face the alphas, since even a strong team will have difficulty knocking down them. Once you finally catch them, it is incredibly good to have an imposing version of your favorite Pokémon.
Classification: 9 of 10
You can find the full review of Desert here.
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Polygon - Ryan Gilliam
Still, Pokemon legends: Areas made me worry about battles, and in fact I wish there were more battles of trainers spread around the world. But I lost part of the predictability found in the main series. Every time I was going to change a Pokémon for another half the battle, it contained breathing, not knowing if I would have to receive a blow from the enemy before being able to attack. Hours later, I felt that the game did not give me enough information to take some of the strategic decisions I wanted. I love the direction in which the battles go with lands: Areas, but a handful of moments of what the hell killed part of my enthusiasm.
Classification: Recommended
You can read the full review of Polygon here.
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Digital tendencies - Giovanni Antonio
Sometimes, Pokemon legends: aqueous is a dream come true. The creatures wander freely and can be trapped simply by throwing them a ball without even starting a battle, an improvement in Pokemon come on the simplified capture. Wild creatures can attack the players, forcing them to dodge them. Players can ride creatures such as Warder, jump to the ocean and change smoothly to navigate into a basculegion. Every time I was stuck in the game cycle, I really felt like the dream game seemingly impossible that I always imagined when I was a child.
Classification: 3.5 out of 5
You can read the full review of Digital Trends here.
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Video game Chronicles - Chris Scullion
This is what many Pokémon fanatics wanted: a completely new Pokémon experience that feels like a natural extension of the series but still has its own identity. With a great blow the size of an alpha Pokémon, Legends eliminates almost all discomfort and irritations to the series for decades, and replaces them with innumerable improvements in the quality of life that make the game more dynamic and exciting.
Classification: 5 of 5
You can read the full review of Videogamechronicles here.
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