In the new Schlachtzug Sanctum of the rule, her with patch 9.1 of Wow Shadowlands Items as Gauntlets of Death's Guardian, which have the sockets of the rule. Only splinters of the rule, which you also get from the Bossen from the Chairman Raid, fit into these new sockets. Below we show you the effects of the splinters as you rely on how to enable the Rune words and what else there is to know the rule of rule.
Table of contents
- 1plitter of the rule - Rune words / set bonuses
- 1.1 Additional prerequisite for activating the rune words / set bonuses
- 2 socket of domination - effects
- 2.1Blut - offensively
- 2.2Blut - healing
- 2.3Blut - tertiary
- 2.4Frost - offensive
- 2.5Frost - healing
- 2.6Frost - defensive
- 2.7unheilig - offensive
- 2.8unheilig - healing
- 2.9unheilig - tertiary
- Highlight 3place the rule
- 3.1so much stygic embers cost upgrades for splinters of rule (rank 1 to 5)
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Remove the 4plitter of the rule
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open
Frost. Unholy and blood gems - these are splinters of domination
Splitter of domination are gems with strong effects divided into three categories: frost, unholy and blood. A list of effects can be found below in the guide. As I said, these fit only in pedestals of the rule. These special pedestal courts can be found isolated on rewards from the new Korthia quest area, but mostly on items from the new RAID sanctum of domination.
Splitter of domination - Rune words / set bonuses
If you have used three splinters of the same type in your equipment, you activate a setbonus that is active in the Schlund, Torghast and in the Sanctum of Rule. However, the individual effects of the splinters are active everywhere - so also in mythical-plus, etc. Overall, you can use a maximum of five splinters simultaneously or wear equipment with five of these gemstones. Normal gems are excluded from this rule. It can lead to overlaps with your legendary items. For this reason, the developers have missed at least newly produced Legendary's a free (normal) sock seat.
Blood
Blood Link \ - While Inside The Maw Or Torghast, Damaging at Enemy Establishes a Blood Link. Blood Link Pulse Every 3 Sec, Dealing 0 Shadow Damage and Healing You For 100% of Damage Deal. IF Your Blood Link Would Overheal You, It Instead Heals A Nearby Ally. Limit 1.
Frost
Winds of Winter \ - While Inside The Maw Or Torghast, Each Time You Deal A Critical Strike, The Winds Accumulate 6% of That Effect, Up to a Cap of 180 by Critical Strike. Every 20 Sec, The Winds Unleash, Dealing Frost Damage Equal To The Total Accumulation and Surrounding You In The Winds for 20 Sec, Absorbing 100% of Damage Deal By The Winds.
Unholy
Chaos Bane \ - While Inside The Maw Or Torghast, Your Spells and Abilities Have a Chance To Drain A Soul Fragment from Your Target, Granting You 10 Primary Stat For 30 Sec and Stacking Up to 15 Times. When You Reach 15 Stacks, Unleash Chaos Bane, Dealing 1500 Shadow Damage Split Between Nearby Enemies and Granting You 300 Primary Stat for 15 sec. 8 + Haste RPPM
Additional prerequisite for activating the rune words / set bonuses
It is not only enough three splinters of the same type (frost, unholy, blood) sufficient and equipped. So that the set bonus becomes active, the desired splitter type must be in a specific equipment slot, which comes from the sanctum of the rule. Otherwise, the rune word is not active.
To activate the Unholy set bonus, a Unholy splitter must be in a helmet . To activate the blood set bonus, a blood splitter must be in a breamer . To activate the frost set bonus, a frost splitter must be in a shoulder part .
Socket of domination - effects
Blood - offensive
Shard of Bek \ - Shard of Bek: Your Damage is Increased by 2 % When You Have 50% or More Health Than Your Target. Ominous Shard of Bek \ - Ominous Shard of Bek: Your Damage is increated by 2.25 % when you have 50% or more Health Than Your Target. Desolate Shard of Bek \ - Desolate Shard of Bek: Your Damage is increated by 2.5 % when you have 50% or more Health Than Your Target. Foreboding Shard of Bek \ - Foreboding Shard of Bek: Your Damage is increated by 2.75 % When You Have 50% or more Health Than Your Target. Portentous Shard of Bek \ - Portentous Shard of Bek: Your Damage is increated by 3 % when you have 50% or more Health Than Your Target.
Blood - healing
Shard of Jas - Shard of Jas: Incoming healing you receive is increased by 1.1 %. Your maximum health is increased by 2. Ominous Shard of Jas - Ominous Shard of Jas: Incoming healing you receive is increased by 1.2 %. Your maximum health is increased by 2. Desolate Shard of Jas - Desolate Shard of Jas: Incoming healing you receive is increased by 1.3 %. Your maximum health is increased by 2. Foreboding Shard of Jas - Foreboding Shard of Jas: Incoming healing you receive is increased by 1.4 %. Your maximum health is increased by 2. Portentous Shard of Jas - Portentous Shard of Jas: Incoming healing you receive is increased by 1.5 %. Your maximum health is increased by 2.
Blut - Tertiär
Shard of Rev - Shard of Rev: Your Leech is increased by 0. Ominous Shard of Rev - Ominous Shard of Rev: Your Leech is increased by 0. Desolate Shard of Rev - Desolate Shard of Rev: Your Leech is increased by 0. Foreboding Shard of Rev - Foreboding Shard of Rev: Your Leech is increased by 0. Portentous Shard of Rev - Portentous Shard of Rev: Your Leech is increased by 0.
Frost - Offensiv
Shard of Cor - Shard of Cor: Your damage is increased by 3 % for 20 sec after attacking an enemy you have not yet damaged. Ominous Shard of Cor - Ominous Shard of Cor: Your damage is increased by 3.38 % for 20 sec after attacking an enemy you have not yet damaged. Desolate Shard of Cor - Desolate Shard of Cor: Your damage is increased by 3.75 % for 20 sec after attacking an enemy you have not yet damaged. Foreboding Shard of Cor - Foreboding Shard of Cor: Your damage is increased by 4.13 % for 20 sec after attacking an enemy you have not yet damaged. Portentous Shard of Cor - Portentous Shard of Cor: Your damage is increased by 4.5 % for 20 sec after attacking an enemy you have not yet damaged.
Frost - Heilung
Shard of Tel - Shard of Tel: Your critical heals cause their target to absorb the next 228 damage dealt to them within 6 sec. Ominous Shard of Tel - Ominous Shard of Tel: Your critical heals cause their target to absorb the next 257 damage dealt to them within 6 sec. Desolate Shard of Tel - Desolate Shard of Tel: Your critical heals cause their target to absorb the next 285 damage dealt to them within 6 sec. Foreboding Shard of Tel - Foreboding Shard of Tel: Your critical heals cause their target to absorb the next 314 damage dealt to them within 6 sec. Portentous Shard of Tel - Portentous Shard of Tel: Your critical heals cause their target to absorb the next 342 damage dealt to them within 6 sec.
Frost - Defensiv
Shard of Kyr - Shard of Kyr: While standing still, gain 880 Absorb every 5 sec, up to a cap of 4400 . Ominous Shard of Kyr - Ominous Shard of Kyr: While standing still, gain 990 Absorb every 5 sec, up to a cap of 4950 . Desolate Shard of Kyr - Desolate Shard of Kyr: While standing still, gain 1100 Absorb every 5 sec, up to a cap of 5500 . Foreboding Shard of Kyr - Foreboding Shard of Kyr: While standing still, gain 1210 Absorb every 5 sec, up to a cap of 6050 . Portentous Shard of Kyr - Portentous Shard of Kyr: While standing still, gain 1320 Absorb every 5 sec, up to a cap of 6600 .
Unheilig - Offensiv
Shard of Dyz - Shard of Dyz: Damaging a target increases your damage done to that target by 0.33 % for 4 sec, stacking up to 3 times. Ominous Shard of Dyz - Ominous Shard of Dyz: Damaging a target increases your damage done to that target by 0.37 % for 4 sec, stacking up to 3 times. Desolate Shard of Dyz - Desolate Shard of Dyz: Damaging a target increases your damage done to that target by 0.42 % for 4 sec, stacking up to 3 times. Foreboding Shard of Dyz - Foreboding Shard of Dyz: Damaging a target increases your damage done to that target by 0.46 % for 4 sec, stacking up to 3 times. Portentous Shard of Dyz - Portentous Shard of Dyz: Damaging a target increases your damage done to that target by 0.5 % for 4 sec, stacking up to 3 times.
Unheilig - Heilung
Shard of Zed - Shard of Zed: Your helpful spells and abilities have a chance to grant your target an Unholy Aura, draining 221 health from nearby enemies every 2 sec for 10 sec. Ominous Shard of Zed - Ominous Shard of Zed: Your helpful spells and abilities have a chance to grant your target an Unholy Aura, draining 249 health from nearby enemies every 2 sec for 10 sec. Desolate Shard of Zed - Desolate Shard of Zed: Your helpful spells and abilities have a chance to grant your target an Unholy Aura, draining 277 health from nearby enemies every 2 sec for 10 sec. Foreboding Shard of Zed - Foreboding Shard of Zed: Your helpful spells and abilities have a chance to grant your target an Unholy Aura, draining 306 health from nearby enemies every 2 sec for 10 sec. Portentous Shard of Zed - Portentous Shard of Zed: Your helpful spells and abilities have a chance to grant your target an Unholy Aura, draining 334 health from nearby enemies every 2 sec for 10 sec.
Unheilig - Tertiär
Shard of Oth - Shard of Oth: Your Speed is increased by 0 Ominous Shard of Oth - Ominous Shard of Oth: Your Speed is increased by 0 Desolate Shard of Oth - Desolate Shard of Oth: Your Speed is increased by 0 Foreboding Shard of Oth - Foreboding Shard of Oth: Your Speed is increased by 0 Portentous Shard of Oth - Portentous Shard of Oth: Your Speed is increased by 0
Splitter der Herrschaft aufwerten
WoW: Splitter der Herrschaft - Das sind die besonderen Edelsteine von Patch 9.1 (1) Quelle: Portentous Shard Splitter der Herrschaft können bis zu fünfmal aufgewertet werden. Mit jedem Upgrade verändert sich der Name und der Effekt wird jedes Mal etwas verstärkt. Die Aufwertung wird freigeschaltet, sobald ihr Kapitel 3 der Patch-9.1-Kampagne abgeschlossen habt. Danach könnt ihr bei Knochenschmiedin Heimir (Koordinaten 63/25, Korthia) mit Stygischer Glut neue Ränge eines Splitters erwerben.
Stygische Glut erhaltet ihr entweder über Bosse aus Sanktum der Herrschaft oder über die wöchentliche Korthia-Quest Das Schicksal gestalten. Alle Splitter starten in ihrer normalen Form und müssen von vorne aufgewertet werden. Es gibt derzeit keine Möglichkeit Ränge in irgendeiner Weise zu überspringen.
So viel Stygische Glut kosten Upgrades für Splitter der Herrschaft (Rang 1 bis 5)
Rang 1 (normal): - Rang 2 (Ominous): 5 Stygische Glut Rang 3 (Desolate): 15 Stygische Glut Rang 4 (Foreboding): 30 Stygische Glut Rang 5 (Portentous): 50 Stygische Glut
Splitter der Herrschaft entfernen
Damit ihr beim Wechsel der Ausrüstung, variieren der Effekte oder erbeuten eines neuen/besseren Splitters der Herrschaft nicht eure alten Splitter wegschmeißen bzw. neu erbeuten müsst, erlaubt euch Knochenschmiedin Heimir mit dem Item Seelenfeuermeißel den Sockel so zu entfernen, dass er wieder in euer Inventar gelegt wird. Der Gegenstand kostet euch 2.500 Stygia, kann dafür aber unendlich oft genutzt werden.
Quelle: wowhead.com
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