A recent interview with the creative director of The Last of Us Part 2, Neil Druckmann, revealed that the details of the story disclosed in April did not reveal everything about the history of the game, including his end.
Druckmann spoke to curling the impact of leaks on the Naughty Dog developers team and mentioned that there were so many false things there on how the story of the game would take place.
We do not want to go there and correct anything, because it would spoil the game somehow - saying what it is not, we say in a way what it's, A-T -he adds. Druckmann also addressed criticism about the characters of the game, which were criticized for their diversity in a way that, according to some, is politically correct.
Druckmann denied that Naughty Dog sacrificed the story of The Last of Us, to earn points of diversity .
Everything is at the service of history, he explained. Getting better diversity gives us a better story, gives us cooler perspectives on conflicts. And I hope that once they played at the game, they will realize it. »
The reviews of the last game of Naughty Dog will come out on June 12 at 00:01 pst / 03h01 hne.
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